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So I’ve been writing mostly TV reviews, but I have another love in my life - video games. I even camped out for 30 hours in the freezing cold to get my Wii, but that’s a story for another day. Anyway, I’ve been pretty addicted to Mario Kart Wii since it came out, and I finally decided that I had played enough of the game to write a review of the game for my friends over at The Comic Collective. Overall I’m a big fan of what the game has to offer, but that’s not to say that I don’t have a few gripes here and there.

Here’s an excerpt from my “Mario Kart Wii” Review:

This game took a cue from its DS predecessor and includes a whole slate of new tracks as well as four cups filled with classic tracks from Kart games past. The large selection is a nice touch, but the inclusion of vintage tracks helps highlight the unoriginality of some of the new tracks in this game. For example, the Mario Circuit in the Flower Cup bears a more than passing resemblance to the Leaf Cup’s GCN Mario Circuit. Neither of which is drastically different from the N64 Mario Raceway. There are old and new desert courses, ice world courses, and Bowser courses. While I don’t have a problem with there being new twists on old themes, I personally feel that the Wii courses could have stood to be infused with more creativity. Which isn’t to say that they are all retreads - Maple Treeway and Koopa Cape are obvious standouts in terms of course design, I only wish there were more fun and new courses along those lines.

For the full review, please click here.